Visual Effects & Cosmetics
The VFX Engine provides atmospheric and cosmetic effects — particles, sounds, lights, and screen cues that fire during achievements, political events, and as equippable cosmetics. Effects are designed to feel Rust-native: warm firelight, faint embers, subtle cues.
Player Preferences
Control what effects you see with /os vfx [mode]:
| Mode | What You See |
|---|---|
| Full | All effect categories (default) |
| Quiet | Only triumph and civic effects (rank-ups, elections) |
| Off | No incoming effects at all |
| Own Off | Hides your cosmetics; others still see theirs |
| Nearby Off | Suppresses other players’ cosmetic effects |
Cosmetic Effects
Cosmetic effects are purchased with Renown and persist across logins. Equip with /os vfx equip <name>.
Event Effects
Effects fire automatically for key events: rank promotions, bounty claims, mission completions, election results, and donation milestones. These use 6 tone categories (ambient, solemn, triumph, tension, civic, festive) with built-in rate limiting to prevent spam.
Performance
To prevent visual clutter: max 3 attachments per player, max 2 looping effects, and area density limits ensure effects stay immersive. Cosmetics pause automatically during server strain.