Bounty System
Related Resources
The Bounty Board is a contract-based system for player-versus-player enforcement. Bounties can be placed by players or generated automatically by the system. Hunters progress through 5 tiers as they complete contracts.
Contract Limits
Default players can hold 1 active contract. Nobles, Beta Testers, and Protectors can hold 2 contracts simultaneously.
Auto-Bounties
The system automatically places bounties on players engaged in anti-social behavior. Auto-bounties are funded by the treasury.
| Trigger | Bounty |
|---|---|
| Roof Camping | 200 scrap |
| Door Camping | 150 scrap |
| Offline Raiding | 300 scrap per attacker |
Detection thresholds are intentionally hidden. The system monitors kill patterns and raid timing to identify anti-social behavior automatically.
Failed Bounty Consequences
If you accept a bounty contract and fail to complete it, you receive a temporary gathering penalty as consequence. The penalty lasts 8 hours with periodic reminders.