Treasury Projects
Related Resources
The King can fund Treasury Projects that provide server-wide buffs. Projects are organized into 6 buff categories, each with 3 tiers of increasing power and cost. This is one of the primary ways treasury funds benefit all players.
All active projects reset when the King changes. A coup or abdication wipes project progress — creating a natural incentive to maintain stable leadership.
Project System
Each project tier is progressively more expensive and provides proportionally stronger effects. Active projects also have maintenance costs — ongoing treasury drain that must be sustained. If the treasury runs dry, projects deactivate.
The King must balance funding new projects against maintaining existing ones, creating meaningful fiscal decisions.
Buff Categories & Costs
There are 6 buff categories the King can invest in. Each has 3 tiers of increasing cost and power.
| Category | T1 Cost | T1 Effect | T2 Cost | T2 Effect | T3 Cost | T3 Effect |
|---|---|---|---|---|---|---|
| Recycler | 500 | +25% yield | 1,500 | +50% yield | 5,000 | +100% yield |
| Workbench | 500 | +10% speed | 1,500 | +20% speed | 3,000 | +35% speed |
| Furnace | 400 | -20% fuel | 1,200 | -35% fuel | 2,500 | -50% fuel |
| Gathering | 300 | +5% yield | 900 | +10% yield | 2,000 | +15% yield |
| Loot | 600 | +10% loot | 1,800 | +20% loot | 4,000 | +30% loot |
| Repair | 400 | -10% cost | 1,200 | -20% cost | 2,500 | -35% cost |
All costs are in scrap, drawn from the treasury. Maximum 10 active projects at once.
Maintenance
Every active buff tier drains 50 scrap per hour from the treasury. A King running Recycler T3 + Gathering T2 would pay 250 scrap/hour (5 tiers total). If the treasury runs dry, all buffs suspend until funded again.
Investment Milestones
Cumulative treasury spending unlocks permanent server-wide bonuses that stack on top of active project buffs:
| Milestone | Spent | Bonus |
|---|---|---|
| Community Foundations | 5,000 scrap | +2% gathering |
| Industrial Growth | 15,000 scrap | +3% crafting |
| Golden Age | 30,000 scrap | +5% recycler |
| Imperial Prosperity | 50,000 scrap | +5% loot |